@@ -382,11 +382,10 @@ export const mountedThree = (playerDom) => {
case 'dsWindRect_two':
case 'dsWindRect_four':
case 'dsWindRect_move':
- if (dsWindRectObj) {
+ if (!dsWindRectObj) {
dsWindRectObj = new dsWindRect(model);
await dsWindRectObj.mountedThree();
}
-
break;