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@@ -15,6 +15,13 @@ class doubleWindowYjl {
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};
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};
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playerStartClickTime1 = new Date().getTime();
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playerStartClickTime1 = new Date().getTime();
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playerStartClickTime2 = new Date().getTime();
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playerStartClickTime2 = new Date().getTime();
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+ mixers: THREE.AnimationMixer | undefined;
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+ // fmClock = new THREE.Clock();
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+
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+ clipActionArr = {
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+ frontDoor: null as unknown as THREE.AnimationAction,
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+ backDoor: null as unknown as THREE.AnimationAction,
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+ };
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constructor(model) {
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constructor(model) {
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this.model = model;
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this.model = model;
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@@ -157,28 +164,53 @@ class doubleWindowYjl {
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this.group.rotation.y += 0.00002 * 30 * this.direction;
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this.group.rotation.y += 0.00002 * 30 * this.direction;
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}
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}
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}
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}
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+ // if (this.mixers && this.fmClock.running) {
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+ // this.mixers.update(2);
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+ // }
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}
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}
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/* 提取风门序列帧,初始化前后门动画 */
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/* 提取风门序列帧,初始化前后门动画 */
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initAnimation() {
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initAnimation() {
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- const meshArr01: THREE.Object3D[] = [];
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- const meshArr02: THREE.Object3D[] = [];
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- const windowGroup = new THREE.Group();
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- windowGroup.name = 'hiddenGroup';
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- this.group.getObjectByName('sdFc')?.children.forEach((obj) => {
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- if (obj.type === 'Mesh' && obj.name && (obj.name.startsWith('shanye') || obj.name.startsWith('FCshanye'))) {
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- if (obj.name.startsWith('FCshanye')) {
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- obj.rotateOnAxis(new THREE.Vector3(0, 1, 0), 0);
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- meshArr01.push(obj);
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- } else if (obj.name.startsWith('shanye')) {
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- obj.rotateOnAxis(new THREE.Vector3(0, 1, 0), 0);
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- meshArr02.push(obj);
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- }
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- }
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- });
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- this.windowsActionArr.frontWindow = meshArr01;
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- this.windowsActionArr.backWindow = meshArr02;
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- this.group?.add(windowGroup);
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+ const sdFcModal = this.group.getObjectByName('sdFc-yjl');
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+ if (!sdFcModal) return;
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+ // 初始化窗的动画
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+ const fengchuang1 = sdFcModal?.getObjectByName('FengChuang');
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+ const fengchuang2 = sdFcModal?.getObjectByName('FengChuang1');
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+ const meshArr01: THREE.Mesh[] = [];
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+ const meshArr02: THREE.Mesh[] = [];
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+ if (fengchuang1 && fengchuang2) {
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+ fengchuang1.getObjectByName('chuang')?.children.forEach((item: THREE.Object3D) => {
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+ item.children.forEach((obj: THREE.Mesh) => {
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+ if (obj.name && obj.name.startsWith('shanye')) {
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+ obj.rotateOnAxis(new THREE.Vector3(0, 1, 0), 0);
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+ meshArr01.push(obj);
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+ }
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+ });
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+ });
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+ fengchuang2.getObjectByName('chuang001')?.children.forEach((item: THREE.Object3D) => {
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+ item.children.forEach((obj: THREE.Mesh) => {
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+ if (obj.name && obj.name.startsWith('d__FCshanye')) {
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+ obj.rotateOnAxis(new THREE.Vector3(0, 1, 0), 0);
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+ meshArr02.push(obj);
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+ }
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+ });
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+ });
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+ this.windowsActionArr.frontWindow = meshArr01;
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+ this.windowsActionArr.backWindow = meshArr02;
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+ }
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+
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+ // // 初始化门的动画
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+ // this.mixers = new THREE.AnimationMixer(sdFcModal);
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+ // const frontDoor = sdFcModal?.animations[0];
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+ // const frontClipAction = this.mixers.clipAction(frontDoor, sdFcModal);
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+ // frontClipAction.clampWhenFinished = true;
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+ // frontClipAction.loop = THREE.LoopOnce;
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+ // this.clipActionArr.frontDoor = frontClipAction;
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+ // const backDoor = sdFcModal?.animations[1];
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+ // const backClipAction = this.mixers.clipAction(backDoor, sdFcModal);
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+ // backClipAction.clampWhenFinished = true;
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+ // backClipAction.loop = THREE.LoopOnce;
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+ // this.clipActionArr.backDoor = backClipAction;
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}
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}
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/* 点击风窗,风窗全屏 */
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/* 点击风窗,风窗全屏 */
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@@ -236,119 +268,127 @@ class doubleWindowYjl {
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}
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}
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}
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}
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- async initCamera(dom1?, dom2?) {
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- const videoPlayer1 = dom1;
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- const videoPlayer2 = dom2;
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- let monitorPlane: THREE.Mesh | null = null;
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- if (!videoPlayer1 || !videoPlayer2) {
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- const textArr = [
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- {
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- text: `无信号输入`,
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- font: 'normal 40px Arial',
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- color: '#009900',
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- strokeStyle: '#002200',
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- x: 170,
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- y: 40,
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- },
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- ];
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- const canvas = await getTextCanvas(320, 180, '', 'noSinge.png');
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- let textMaterial: THREE.MeshBasicMaterial | null = null;
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- if (canvas) {
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- const textMap = new THREE.CanvasTexture(canvas); // 关键一步
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- textMaterial = new THREE.MeshBasicMaterial({
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- map: textMap, // 设置纹理贴图
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- transparent: true,
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- side: THREE.DoubleSide, // 这里是双面渲染的意思
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- });
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- textMaterial.blending = THREE.CustomBlending;
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+ // // 播放动画
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+ // doorPlay(handlerState, timeScale = 0.01) {
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+ // if (this.clipActionArr.frontDoor && this.clipActionArr.backDoor) {
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+ // let handler = () => {};
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+ // switch (handlerState) {
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+ // case 1: // 打开前门
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+ // handler = () => {
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+ // this.clipActionArr.frontDoor.paused = true;
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+ // this.clipActionArr.frontDoor.reset();
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+ // this.clipActionArr.frontDoor.time = 1.2;
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+ // this.clipActionArr.frontDoor.timeScale = timeScale;
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+ // // this.clipActionArr.frontDoor.clampWhenFinished = true;
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+ // this.clipActionArr.frontDoor.play();
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+ // this.fmClock.start();
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+ // };
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+ // break;
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+ // case 2: // 关闭前门
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+ // handler = () => {
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+ // this.clipActionArr.frontDoor.paused = true;
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+ // this.clipActionArr.frontDoor.reset(); //
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+ // this.clipActionArr.frontDoor.time = 3;
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+ // this.clipActionArr.frontDoor.timeScale = -timeScale;
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+ // // this.clipActionArr.frontDoor.clampWhenFinished = true;
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+ // this.clipActionArr.frontDoor.play();
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+ // this.fmClock.start();
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+ // };
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+ // break;
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+ // case 3: // 打开后门
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+ // handler = () => {
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+ // this.clipActionArr.backDoor.paused = true;
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+ // this.clipActionArr.backDoor.reset();
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+ // this.clipActionArr.backDoor.time = 1.2;
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+ // this.clipActionArr.backDoor.timeScale = timeScale;
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+ // // this.clipActionArr.backDoor.clampWhenFinished = true;
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+ // this.clipActionArr.backDoor.play();
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+ // this.fmClock.start();
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+ // };
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+ // break;
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+ // case 4: // 关闭后门
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+ // handler = () => {
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+ // this.clipActionArr.backDoor.paused = true;
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+ // this.clipActionArr.backDoor.reset();
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+ // this.clipActionArr.backDoor.time = 3;
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+ // this.clipActionArr.backDoor.timeScale = -timeScale;
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+ // // this.clipActionArr.backDoor.clampWhenFinished = true;
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+ // this.clipActionArr.backDoor.play();
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+ // this.fmClock.start();
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+ // };
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+ // break;
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+ // // case 5: // 打开前后门
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+ // // handler = () => {
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+ // // this.clipActionArr.backDoor.paused = true;
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+ // // this.clipActionArr.frontDoor.paused = true;
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- const planeGeometry = new THREE.PlaneGeometry(100, 100); // 平面3维几何体PlaneGeometry
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- monitorPlane = new THREE.Mesh(planeGeometry, textMaterial);
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+ // // this.clipActionArr.frontDoor.reset();
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+ // // this.clipActionArr.frontDoor.time = 0;
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+ // // this.clipActionArr.frontDoor.timeScale = 0.01;
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+ // // this.clipActionArr.frontDoor.clampWhenFinished = true;
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+ // // this.clipActionArr.frontDoor.play();
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- textMaterial.dispose();
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- planeGeometry.dispose();
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- textMap.dispose();
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- }
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- }
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- const player1 = this.group.getObjectByName('player1');
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- if (player1) {
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- this.model.clearMesh(player1);
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- this.group.remove(player1);
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- }
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- const noPlayer1 = this.group.getObjectByName('noPlayer1');
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- if (noPlayer1) {
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- this.model.clearMesh(noPlayer1);
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- this.group.remove(noPlayer1);
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- }
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- if (!videoPlayer1 && videoPlayer1 === null) {
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- if (monitorPlane && !this.group.getObjectByName('noPlayer1')) {
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- const planeMesh = monitorPlane.clone();
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- planeMesh.name = 'noPlayer1';
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- planeMesh.scale.set(0.011, 0.0053, 0.012);
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- planeMesh.position.set(-4.3, 0.13, -0.23);
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- this.group?.add(planeMesh.clone());
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- }
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- } else if (videoPlayer1) {
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- try {
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- const mesh = renderVideo(this.group, videoPlayer1, 'player1');
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- if (mesh) {
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- mesh?.scale.set(-0.034, 0.024, 1);
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- mesh?.position.set(-3.332, 0.11, -0.23);
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- mesh.rotation.y = -Math.PI;
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- this.group.add(mesh);
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- }
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- } catch (error) {
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- console.log('视频信号异常');
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- }
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- }
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- const player2 = this.group.getObjectByName('player2');
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- if (player2) {
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- this.model.clearMesh(player2);
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- this.group.remove(player2);
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- }
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- const noPlayer2 = this.group.getObjectByName('noPlayer2');
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- if (noPlayer2) {
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- this.model.clearMesh(noPlayer2);
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- this.group.remove(noPlayer2);
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- }
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- if (!videoPlayer2 && videoPlayer2 === null) {
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- if (monitorPlane && !this.group.getObjectByName('noPlayer2')) {
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- const planeMesh = monitorPlane.clone();
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- planeMesh.name = 'noPlayer2';
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- planeMesh.scale.set(0.0085, 0.0056, 0.012);
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- planeMesh.position.set(4.29, 0.02, -0.41);
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- this.group?.add(planeMesh.clone());
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- }
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- } else if (videoPlayer2) {
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- try {
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- const mesh = renderVideo(this.group, videoPlayer2, 'player2');
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- if (mesh) {
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- mesh?.scale.set(-0.034, 0.024, 1);
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- mesh?.position.set(-3.332, 0.11, -0.23);
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- mesh.rotation.y = -Math.PI;
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- this.group.add(mesh);
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- }
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- } catch (error) {
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- console.log('视频信号异常');
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- }
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- }
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- }
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+ // // this.clipActionArr.backDoor.reset();
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+ // // this.clipActionArr.backDoor.time = 0;
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+ // // this.clipActionArr.backDoor.timeScale = 0.01;
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+ // // this.clipActionArr.backDoor.clampWhenFinished = true;
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+ // // this.clipActionArr.backDoor.play();
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+ // // this.frontClock.start();
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+ // // this.backClock.start();
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+ // // };
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+ // // break;
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+ // // case 6: // 关闭前后门
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+ // // handler = () => {
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+ // // debugger;
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+ // // this.clipActionArr.backDoor.paused = true;
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+ // // this.clipActionArr.frontDoor.paused = true;
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+
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+ // // this.clipActionArr.frontDoor.reset();
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+ // // this.clipActionArr.frontDoor.time = 4;
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+ // // this.clipActionArr.frontDoor.timeScale = -0.01;
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+ // // this.clipActionArr.frontDoor.clampWhenFinished = true;
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+ // // this.clipActionArr.frontDoor.play();
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+ // // this.clipActionArr.backDoor.reset();
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+ // // this.clipActionArr.backDoor.time = 4;
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+ // // this.clipActionArr.backDoor.timeScale = -0.01;
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+ // // this.clipActionArr.backDoor.clampWhenFinished = true;
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+ // // this.clipActionArr.backDoor.play();
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+ // // this.frontClock.start();
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+ // // this.backClock.start();
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+ // // };
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+ // // break;
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+ // default:
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+ // }
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+
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+ // handler();
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+ // // model.clock.start();
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+ // // const honglvdeng = group.getObjectByName('honglvdeng');
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+ // // const material = honglvdeng.material;
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+ // // setTimeout(() => {
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+ // // if (handlerState === 2 || handlerState === 4 || handlerState === 6) {
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+ // // material.color = new THREE.Color(0x00ff00);
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+ // // } else {
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+ // // material.color = new THREE.Color(0xff0000);
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+ // // }
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+ // // }, 1000);
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+ // }
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+ // }
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mountedThree(playerDom) {
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mountedThree(playerDom) {
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return new Promise((resolve) => {
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return new Promise((resolve) => {
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this.model.setGLTFModel(['sdFc-yjl'], this.group).then(() => {
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this.model.setGLTFModel(['sdFc-yjl'], this.group).then(() => {
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+ console.log(this.group);
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this.setModalPosition();
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this.setModalPosition();
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this.initAnimation();
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this.initAnimation();
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resolve(null);
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resolve(null);
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- // this.initCamera(playerDom);
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});
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});
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});
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});
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}
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}
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destroy() {
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destroy() {
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this.model.clearGroup(this.group);
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this.model.clearGroup(this.group);
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- this.windowsActionArr.frontWindow = undefined;
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- this.windowsActionArr.backWindow = undefined;
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+ this.windowsActionArr.frontWindow = [];
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+ this.windowsActionArr.backWindow = [];
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this.model = null;
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this.model = null;
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this.group = null;
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this.group = null;
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}
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}
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