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- import * as THREE from 'three';
- import { getTextCanvas, renderVideo } from '/@/utils/threejs/util';
- import gsap from 'gsap';
- class lmWindRectSide {
- model;
- modelName = 'lmcfSide';
- group: THREE.Object3D = new THREE.Object3D();
- animationTimer;
- isLRAnimation = true;
- direction = 1;
- player1;
- player2;
- playerStartClickTime1 = new Date().getTime();
- playerStartClickTime2 = new Date().getTime();
- deviceRunState = '';
- tanTouRunState = '';
- constructor(model) {
- this.model = model;
- this.group.name = this.modelName;
- }
- addLight() {
- const directionalLight = new THREE.DirectionalLight(0xffffff, 0.8);
- directionalLight.position.set(5.3, 9, 0.8);
- this.group.add(directionalLight);
- directionalLight.target = this.group;
- // gui.add(directionalLight.position, 'x', -10, 20).onChange(function (value) {
- // directionalLight.position.x = Number(value);
- // _this.render();
- // });
- // gui.add(directionalLight.position, 'y', -50, 50).onChange(function (value) {
- // directionalLight.position.y = Number(value);
- // _this.render();
- // });
- // gui.add(directionalLight.position, 'z', -20, 20).onChange(function (value) {
- // directionalLight.position.z = Number(value);
- // _this.render();
- // });
- const spotLight = new THREE.SpotLight();
- spotLight.angle = Math.PI / 16;
- spotLight.penumbra = 0;
- spotLight.castShadow = true;
- spotLight.distance = 0;
- spotLight.position.set(-470, -500, 500);
- this.group.add(spotLight);
- spotLight.shadow.camera.near = 0.5; // default
- spotLight.shadow.camera.far = 1000; // default
- spotLight.shadow.focus = 1;
- spotLight.shadow.bias = -0.000002;
- }
- // 设置模型位置
- setModalPosition() {
- this.group?.scale.set(22, 22, 22);
- this.group?.position.set(-25, 25, 15);
- }
- addMonitorText(selectData) {
- if (!this.group) {
- return;
- }
- const textArr = [
- {
- text: `煤矿巷道远程测风系统`,
- font: 'normal 34px Arial',
- color: '#009900',
- strokeStyle: '#002200',
- x: 125,
- y: 42,
- },
- {
- text: `风量(m³/min):`,
- font: 'normal 30px Arial',
- color: '#009900',
- strokeStyle: '#002200',
- x: 2,
- y: 115,
- },
- {
- text: `${selectData.m3 ? selectData.m3 : '-'}`,
- font: 'normal 30px Arial',
- color: '#009900',
- strokeStyle: '#002200',
- x: 331,
- y: 115,
- },
- {
- text: `风速(m/s):`,
- font: 'normal 30px Arial',
- color: '#009900',
- strokeStyle: '#002200',
- x: 2,
- y: 182,
- },
- {
- text: `${selectData.va ? selectData.va : '-'}`,
- font: 'normal 30px Arial',
- color: '#009900',
- strokeStyle: '#002200',
- x: 330,
- y: 182,
- },
- {
- text: `断面积(MPa): `,
- font: 'normal 30px Arial',
- color: '#009900',
- strokeStyle: '#002200',
- x: 2,
- y: 245,
- },
- {
- text: `${selectData.fsectarea ? selectData.fsectarea : '-'}`,
- font: 'normal 30px Arial',
- color: '#009900',
- strokeStyle: '#002200',
- x: 330,
- y: 245,
- },
- {
- text: `煤炭科学技术研究院有限公司研制`,
- font: 'normal 28px Arial',
- color: '#009900',
- strokeStyle: '#002200',
- x: 60,
- y: 303,
- },
- ];
- getTextCanvas(560, 346, textArr, '').then((canvas: HTMLCanvasElement) => {
- const textMap = new THREE.CanvasTexture(canvas); // 关键一步
- const textMaterial = new THREE.MeshBasicMaterial({
- map: textMap, // 设置纹理贴图
- transparent: true,
- side: THREE.DoubleSide, // 这里是双面渲染的意思
- });
- textMaterial.blending = THREE.CustomBlending;
- const monitorPlane = this.group?.getObjectByName('monitorText');
- if (monitorPlane) {
- monitorPlane.material = textMaterial;
- } else {
- const planeGeometry = new THREE.PlaneGeometry(560, 346); // 平面3维几何体PlaneGeometry
- const planeMesh = new THREE.Mesh(planeGeometry, textMaterial);
- planeMesh.name = 'monitorText';
- planeMesh.scale.set(0.0022, 0.0022, 0.0022);
- planeMesh.position.set(3.35, -0.002, -0.41);
- this.group?.add(planeMesh);
- }
- });
- }
- /* 风门动画 */
- render() {
- if (!this.model) {
- return;
- }
- }
- playCamera(flag) {
- const _this = this;
- const probeBar = this.group?.getObjectByName('probe_bar') as THREE.Object3D;
- const target = new THREE.Vector3();
- probeBar.getWorldPosition(target);
- const pos = new THREE.Vector3();
- pos.set(target.x, target.y, target.z);
- const cameraPos = this.model.camera.position;
- if (flag == 'start') {
- const obj = {
- // 相机整体观察位置
- x: cameraPos.x,
- y: cameraPos.y,
- z: cameraPos.z,
- // 相机整体预览对应目标观察点
- tx: 0,
- ty: 0,
- tz: 0,
- };
- gsap.to(obj, {
- // 相机局部观察位置
- x: pos.x,
- y: pos.y,
- z: pos.z,
- // 相机局部预览对应目标观察点
- tx: target.x,
- ty: target.y,
- tz: target.z,
- duration: 0.8,
- overwrite: true,
- onUpdate: function () {
- _this.model.camera.position.set(obj.x, obj.y, obj.z);
- _this.model.camera.lookAt(obj.tx, obj.ty, obj.tz);
- _this.model.orbitControls.target.set(obj.tx, obj.ty, obj.tz);
- // _this.model.orbitControls.update(); //update()函数内会执行camera.lookAt(controls.targe)
- },
- });
- } else if (flag == 'end') {
- //
- }
- }
- /* 提取风门序列帧,初始化前后门动画 */
- initAnimation() {
- const windGroup = new THREE.Group();
- windGroup.name = 'lmTanTou';
- if (this.group?.children.length) {
- for (let i = this.group?.children.length - 1; i > -1; i--) {
- const obj = this.group?.children[i];
- if (obj.type === 'Mesh' && obj.name && obj.name.startsWith('LMtantou')) {
- if (obj.name.startsWith('LMtantou')) {
- windGroup.add(obj.clone());
- this.group?.remove(obj);
- }
- }
- }
- }
- this.group?.add(windGroup);
- }
- /* 点击风窗,风窗全屏 */
- mousedownModel(intersects: THREE.Intersection<THREE.Object3D<THREE.Event>>[]) {
- // 判断是否点击到视频
- intersects.find((intersect) => {
- const mesh = intersect.object;
- // if (mesh.name === 'player1') {
- // if (new Date().getTime() - this.playerStartClickTime1 < 400) {
- // // 双击,视频放大
- // if (this.player1) {
- // this.player1.requestFullscreen();
- // }
- // }
- // this.playerStartClickTime1 = new Date().getTime();
- // return true;
- // }
- return false;
- });
- // console.log('999999999', this.model.camera.position, this.model.orbitControls);
- }
- mouseUpModel() {}
- resetModel() {
- clearTimeout(this.animationTimer);
- }
- // 播放动画
- play(flag, isDirect = false) {
- const probeBar = this.group?.getObjectByName('probe_bar') as THREE.Object3D;
- const cfTanTou = probeBar.getObjectByName('probe_') as THREE.Object3D;
- if (!probeBar || !cfTanTou) return;
- switch (flag) {
- case 'up':
- if (!isDirect) {
- if (this.deviceRunState == 'down') probeBar.position.setY(-0.3);
- gsap.to(probeBar['position'], {
- y: 0.35,
- duration: Math.abs(probeBar['position']['y'] - 0.35) * 25,
- overwrite: true,
- });
- } else {
- gsap.to(probeBar['position'], {
- y: 0.35,
- duration: 0,
- overwrite: true,
- });
- }
- break;
- case 'center':
- if (!isDirect) {
- gsap.to(probeBar['position'], {
- y: 0.05,
- duration: Math.abs(probeBar['position']['y'] - 0.05) * 50,
- overwrite: true,
- });
- } else {
- gsap.to(probeBar['position'], {
- y: 0.05,
- duration: 0,
- overwrite: true,
- });
- }
- break;
- case 'down':
- if (!isDirect) {
- gsap.to(probeBar['position'], {
- y: -0.3,
- duration: Math.abs(probeBar['position']['y'] + 0.3) * 50,
- overwrite: true,
- });
- } else {
- gsap.to(probeBar['position'], {
- y: -0.3,
- duration: 0,
- overwrite: true,
- });
- }
- break;
- case 'left':
- if (!isDirect) {
- gsap.to(cfTanTou['position'], {
- z: 325.262,
- duration: Math.abs(cfTanTou['position']['z'] - 325.262) * 0.05,
- overwrite: true,
- });
- } else {
- gsap.to(cfTanTou['position'], {
- z: 325.262,
- duration: 0,
- overwrite: true,
- });
- }
- break;
- case 'middle':
- if (!isDirect) {
- gsap.to(cfTanTou['position'], {
- z: -6.436,
- duration: Math.abs(cfTanTou['position']['z'] + 6.436) * 0.05,
- overwrite: true,
- });
- } else {
- gsap.to(cfTanTou['position'], {
- z: -6.436,
- duration: 0,
- overwrite: true,
- });
- }
- break;
- case 'right':
- if (!isDirect) {
- gsap.to(cfTanTou['position'], {
- z: -338.22,
- duration: Math.abs(cfTanTou['position']['z'] + 338.22) * 0.05,
- overwrite: true,
- });
- } else {
- gsap.to(cfTanTou['position'], {
- z: -338.22,
- duration: 0,
- overwrite: true,
- });
- }
- break;
- }
- }
- async initCamera(dom1?) {
- const videoPlayer1 = dom1;
- let monitorPlane: THREE.Mesh | null = null;
- const canvas = await getTextCanvas(320, 180, '', 'noSinge.png');
- const textMap = new THREE.CanvasTexture(canvas); // 关键一步
- const textMaterial = new THREE.MeshBasicMaterial({
- map: textMap, // 设置纹理贴图
- transparent: true,
- side: THREE.DoubleSide, // 这里是双面渲染的意思
- });
- textMaterial.blending = THREE.CustomBlending;
- monitorPlane = this.group?.getObjectByName('noPlayer');
- if (monitorPlane) {
- monitorPlane.material = textMaterial;
- } else {
- const planeGeometry = new THREE.PlaneGeometry(100, 100); // 平面3维几何体PlaneGeometry
- monitorPlane = new THREE.Mesh(planeGeometry, textMaterial);
- textMaterial.dispose();
- planeGeometry.dispose();
- }
- const videoPlayer = this.group.getObjectByName('player1');
- if (videoPlayer) {
- this.model.clearMesh(videoPlayer);
- this.group.remove(videoPlayer);
- }
- const noPlayer1 = this.group.getObjectByName('noPlayer1');
- if (noPlayer1) {
- this.model.clearMesh(noPlayer1);
- this.group.remove(noPlayer1);
- }
- if (!videoPlayer1 && videoPlayer1 === null) {
- monitorPlane.name = 'noPlayer1';
- monitorPlane.scale.set(0.013, 0.007, 0.012);
- monitorPlane.position.set(-2.67, 0.0, -0.39);
- this.group?.add(monitorPlane);
- } else if (videoPlayer1) {
- const mesh = renderVideo(this.group, videoPlayer1, 'player1');
- if (mesh) {
- mesh?.scale.set(0.042, 0.036, 0.022);
- mesh?.position.set(-2.65, 0.03, -0.39);
- mesh.rotation.y = -Math.PI;
- this.group.add(mesh);
- }
- }
- }
- mountedThree() {
- return new Promise((resolve) => {
- this.model.setGLTFModel([this.modelName]).then((gltf) => {
- if (gltf[0]) {
- this.group = gltf[0];
- this.setModalPosition();
- const probeBar = this.group?.getObjectByName('probe_bar') as THREE.Object3D;
- probeBar.position.setY(0.35);
- this.addLight();
- }
- resolve(null);
- });
- });
- }
- destroy() {
- if (this.group) {
- this.model.clearGroup(this.group);
- }
- this.model = null;
- this.group = null;
- }
- }
- export default lmWindRectSide;
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