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- import * as THREE from 'three';
- import { getTextCanvas, renderVideo } from '/@/utils/threejs/util';
- import gsap from 'gsap';
- class doubleWindow {
- model;
- modelName = 'sdFc';
- group: THREE.Object3D = new THREE.Object3D();
- animationTimer;
- isLRAnimation = true;
- direction = 1;
- windowsActionArr = {
- frontWindow: <THREE.Mesh[]>[],
- backWindow: <THREE.Mesh[]>[],
- };
- playerStartClickTime1 = new Date().getTime();
- playerStartClickTime2 = new Date().getTime();
- constructor(model) {
- this.model = model;
- // this.group.name = this.modelName;
- }
- // 设置模型位置
- setModalPosition() {
- this.group.getObjectByName(this.modelName)?.scale.set(9, 9, 9);
- this.group?.scale.set(22, 22, 22);
- this.group?.position.set(-15, 25, 15);
- }
- addMonitorText(selectData) {
- if (!this.group) {
- return;
- }
- const textArr = [
- {
- text: `远程定量调节自动风窗`,
- font: 'normal 30px Arial',
- color: '#009900',
- strokeStyle: '#002200',
- x: 95,
- y: 97,
- },
- {
- text: `过风量(m³/min):`,
- font: 'normal 28px Arial',
- color: '#009900',
- strokeStyle: '#002200',
- x: 5,
- y: 150,
- },
- {
- text: selectData.forntm3 ? Number(`${selectData.forntm3}`).toFixed(0) : '-',
- font: 'normal 28px Arial',
- color: '#009900',
- strokeStyle: '#002200',
- x: 215,
- y: 150,
- },
- {
- text: `过风面积(m2): `,
- font: 'normal 28px Arial',
- color: '#009900',
- strokeStyle: '#002200',
- x: 5,
- y: 205,
- },
- {
- text: `${selectData.forntArea ? selectData.forntArea : '-'}`,
- font: 'normal 28px Arial',
- color: '#009900',
- strokeStyle: '#002200',
- x: 200,
- y: 205,
- },
- {
- text: `风窗压差(Pa):`,
- font: 'normal 28px Arial',
- color: '#009900',
- strokeStyle: '#002200',
- x: 5,
- y: 256,
- },
- {
- text: `${selectData.frontRearDP ? selectData.frontRearDP : '-'}`,
- font: 'normal 28px Arial',
- color: '#009900',
- strokeStyle: '#002200',
- x: 200,
- y: 256,
- },
- {
- text: `调节精度:`,
- font: 'normal 28px Arial',
- color: '#009900',
- strokeStyle: '#002200',
- x: 330,
- y: 150,
- },
- {
- // text: `1% FS`,
- text: `-`,
- font: 'normal 28px Arial',
- color: '#009900',
- strokeStyle: '#002200',
- x: 460,
- y: 150,
- },
- {
- text: `调节范围(㎡):`,
- font: 'normal 28px Arial',
- color: '#009900',
- strokeStyle: '#002200',
- x: 330,
- y: 205,
- },
- {
- text: `0~${selectData.maxarea ? selectData.maxarea : '-'}`,
- font: 'normal 28px Arial',
- color: '#009900',
- strokeStyle: '#002200',
- x: 500,
- y: 205,
- },
- {
- text: History_Type['type'] == 'remote' ? `国能神东煤炭集团监制` : '煤炭科学技术研究院有限公司研制',
- font: 'normal 28px Arial',
- color: '#009900',
- strokeStyle: '#002200',
- x: History_Type['type'] == 'remote' ? 120 : 60,
- y: 302,
- },
- ];
- getTextCanvas(570, 346, textArr, '').then((canvas: HTMLCanvasElement) => {
- const textMap = new THREE.CanvasTexture(canvas); // 关键一步
- const textMaterial = new THREE.MeshBasicMaterial({
- // 关于材质并未讲解 实操即可熟悉 这里是漫反射类似纸张的材质,对应的就有高光类似金属的材质.
- map: textMap, // 设置纹理贴图
- transparent: true,
- side: THREE.DoubleSide, // 这里是双面渲染的意思
- });
- textMaterial.blending = THREE.CustomBlending;
- const monitorPlane = this.group?.getObjectByName('monitorText');
- if (monitorPlane) {
- monitorPlane.material = textMaterial;
- } else {
- const planeGeometry = new THREE.PlaneGeometry(570, 346); // 平面3维几何体PlaneGeometry
- const planeMesh = new THREE.Mesh(planeGeometry, textMaterial);
- planeMesh.name = 'monitorText';
- planeMesh.scale.set(0.0018, 0.0018, 0.0018);
- planeMesh.position.set(3.63, 0.158, -0.2);
- this.group?.add(planeMesh);
- }
- textMap.dispose();
- });
- }
- /* 风门动画 */
- render() {
- if (!this.model) {
- return;
- }
- if (this.isLRAnimation && this.group) {
- // 左右摇摆动画
- if (Math.abs(this.group.rotation.y) >= 0.2) {
- this.direction = -this.direction;
- this.group.rotation.y += 0.00002 * 30 * this.direction;
- } else {
- this.group.rotation.y += 0.00002 * 30 * this.direction;
- }
- }
- }
- /* 提取风门序列帧,初始化前后门动画 */
- initAnimation() {
- debugger;
- const meshArr01: THREE.Object3D[] = [];
- const meshArr02: THREE.Object3D[] = [];
- const windowGroup = new THREE.Group();
- windowGroup.name = 'hiddenGroup';
- this.group.getObjectByName('sdFc')?.children.forEach((obj) => {
- if (obj.type === 'Mesh' && obj.name && (obj.name.startsWith('shanye') || obj.name.startsWith('FCshanye'))) {
- if (obj.name.startsWith('FCshanye')) {
- obj.rotateOnAxis(new THREE.Vector3(0, 1, 0), 0);
- meshArr01.push(obj);
- } else if (obj.name.startsWith('shanye')) {
- obj.rotateOnAxis(new THREE.Vector3(0, 1, 0), 0);
- meshArr02.push(obj);
- }
- }
- });
- this.windowsActionArr.frontWindow = meshArr01;
- this.windowsActionArr.backWindow = meshArr02;
- this.group?.add(windowGroup);
- }
- /* 点击风窗,风窗全屏 */
- mousedownModel(intersects: THREE.Intersection<THREE.Object3D<THREE.Event>>[]) {
- this.isLRAnimation = false;
- if (this.animationTimer) {
- clearTimeout(this.animationTimer);
- this.animationTimer = null;
- }
- // 判断是否点击到视频
- intersects.find((intersect) => {
- const mesh = intersect.object;
- return false;
- });
- }
- mouseUpModel() {
- // 10s后开始摆动
- if (!this.animationTimer && !this.isLRAnimation) {
- this.animationTimer = setTimeout(() => {
- this.isLRAnimation = true;
- }, 10000);
- }
- }
- play(rotationParam, flag) {
- if (this.windowsActionArr.frontWindow.length <= 0 || this.windowsActionArr.backWindow.length <= 0) {
- return;
- }
- if (flag === 1) {
- // 前风窗动画
- this.windowsActionArr.frontWindow.forEach((mesh) => {
- gsap.to(mesh.rotation, {
- y: THREE.MathUtils.degToRad(rotationParam.frontDeg1),
- duration: (1 / 9) * Math.abs(rotationParam.frontDeg1 - mesh.rotation.y),
- overwrite: true,
- });
- });
- } else if (flag === 2) {
- // 后风窗动画
- this.windowsActionArr.backWindow.forEach((mesh) => {
- gsap.to(mesh.rotation, {
- y: THREE.MathUtils.degToRad(rotationParam.backDeg1),
- duration: (1 / 9) * Math.abs(rotationParam.backDeg1 - mesh.rotation.y),
- overwrite: true,
- });
- });
- } else if (flag === 0) {
- ([...this.windowsActionArr.frontWindow, ...this.windowsActionArr.backWindow] as THREE.Mesh[]).forEach((mesh) => {
- gsap.to(mesh.rotation, {
- y: 0,
- overwrite: true,
- });
- });
- }
- }
- async initCamera(dom1?, dom2?) {
- const videoPlayer1 = dom1;
- const videoPlayer2 = dom2;
- let monitorPlane: THREE.Mesh | null = null;
- if (!videoPlayer1 || !videoPlayer2) {
- const textArr = [
- {
- text: `无信号输入`,
- font: 'normal 40px Arial',
- color: '#009900',
- strokeStyle: '#002200',
- x: 170,
- y: 40,
- },
- ];
- const canvas = await getTextCanvas(320, 180, '', 'noSinge.png');
- let textMaterial: THREE.MeshBasicMaterial | null = null;
- if (canvas) {
- const textMap = new THREE.CanvasTexture(canvas); // 关键一步
- textMaterial = new THREE.MeshBasicMaterial({
- map: textMap, // 设置纹理贴图
- transparent: true,
- side: THREE.DoubleSide, // 这里是双面渲染的意思
- });
- textMaterial.blending = THREE.CustomBlending;
- const planeGeometry = new THREE.PlaneGeometry(100, 100); // 平面3维几何体PlaneGeometry
- monitorPlane = new THREE.Mesh(planeGeometry, textMaterial);
- textMaterial.dispose();
- planeGeometry.dispose();
- textMap.dispose();
- }
- }
- const player1 = this.group.getObjectByName('player1');
- if (player1) {
- this.model.clearMesh(player1);
- this.group.remove(player1);
- }
- const noPlayer1 = this.group.getObjectByName('noPlayer1');
- if (noPlayer1) {
- this.model.clearMesh(noPlayer1);
- this.group.remove(noPlayer1);
- }
- if (!videoPlayer1 && videoPlayer1 === null) {
- if (monitorPlane && !this.group.getObjectByName('noPlayer1')) {
- const planeMesh = monitorPlane.clone();
- planeMesh.name = 'noPlayer1';
- planeMesh.scale.set(0.011, 0.0053, 0.012);
- planeMesh.position.set(-4.3, 0.13, -0.23);
- this.group?.add(planeMesh.clone());
- }
- } else if (videoPlayer1) {
- try {
- const mesh = renderVideo(this.group, videoPlayer1, 'player1');
- if (mesh) {
- mesh?.scale.set(-0.034, 0.024, 1);
- mesh?.position.set(-3.332, 0.11, -0.23);
- mesh.rotation.y = -Math.PI;
- this.group.add(mesh);
- }
- } catch (error) {
- console.log('视频信号异常');
- }
- }
- const player2 = this.group.getObjectByName('player2');
- if (player2) {
- this.model.clearMesh(player2);
- this.group.remove(player2);
- }
- const noPlayer2 = this.group.getObjectByName('noPlayer2');
- if (noPlayer2) {
- this.model.clearMesh(noPlayer2);
- this.group.remove(noPlayer2);
- }
- if (!videoPlayer2 && videoPlayer2 === null) {
- if (monitorPlane && !this.group.getObjectByName('noPlayer2')) {
- const planeMesh = monitorPlane.clone();
- planeMesh.name = 'noPlayer2';
- planeMesh.scale.set(0.0085, 0.0056, 0.012);
- planeMesh.position.set(4.29, 0.02, -0.41);
- this.group?.add(planeMesh.clone());
- }
- } else if (videoPlayer2) {
- try {
- const mesh = renderVideo(this.group, videoPlayer2, 'player2');
- if (mesh) {
- mesh?.scale.set(-0.034, 0.024, 1);
- mesh?.position.set(-3.332, 0.11, -0.23);
- mesh.rotation.y = -Math.PI;
- this.group.add(mesh);
- }
- } catch (error) {
- console.log('视频信号异常');
- }
- }
- }
- mountedThree(playerDom) {
- return new Promise((resolve) => {
- this.model.setGLTFModel(['sdFc'], this.group).then(() => {
- this.setModalPosition();
- this.initAnimation();
- resolve(null);
- this.initCamera(playerDom);
- });
- });
- }
- destroy() {
- this.model.clearGroup(this.group);
- this.windowsActionArr.frontWindow = undefined;
- this.windowsActionArr.backWindow = undefined;
- this.model = null;
- this.group = null;
- }
- }
- export default doubleWindow;
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