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- import * as THREE from 'three';
- import { getTextCanvas, renderVideo } from '/@/utils/threejs/util';
- import gsap from 'gsap';
- import { useGlobSetting } from '/@/hooks/setting';
- // import * as dat from 'dat.gui';
- // const gui = new dat.GUI();
- // gui.domElement.style = 'position:absolute;top:100px;left:10px;z-index:99999999999999';
- class dsWindRect {
- model;
- modelName = 'dscf';
- group: THREE.Object3D = new THREE.Object3D();
- deviceType;
- animationTimer;
- isLRAnimation = true;
- direction = 1;
- player1;
- playerStartClickTime1 = new Date().getTime();
- lineLight;
- isRun = false;
- constructor(model) {
- this.model = model;
- this.group.name = this.modelName;
- }
- setModelType(deviceType) {
- // deviceType = 'two';
- // debugger;
- this.deviceType = deviceType;
- const dsgdObj = this.group.getObjectByName('dsgd');
- const dsmoveObj = this.group.getObjectByName('dsmove');
- if (deviceType == 'move') {
- if (dsgdObj) dsgdObj.visible = false;
- if (dsmoveObj) dsmoveObj.visible = true;
- } else {
- if (dsgdObj) dsgdObj.visible = true;
- if (dsmoveObj) dsmoveObj.visible = false;
- if (deviceType == 'four' && dsgdObj) {
- dsgdObj.getObjectByName('fout_ceasourment_01').visible = true;
- }
- if (deviceType == 'two' && dsgdObj) {
- dsgdObj.getObjectByName('fout_ceasourment_01').visible = false;
- }
- }
- }
- addLight() {
- const directionalLight = new THREE.DirectionalLight(0xffffff, 1);
- directionalLight.position.set(42.4, 248, 86);
- this.group.add(directionalLight);
- directionalLight.target = this.group;
- // gui.add(directionalLight.position, 'x', -500, 500);
- // gui.add(directionalLight.position, 'y', -500, 500);
- // gui.add(directionalLight.position, 'z', -500, 500);
- const spotLight = new THREE.SpotLight();
- spotLight.angle = Math.PI / 16;
- spotLight.penumbra = 0;
- spotLight.castShadow = true;
- spotLight.distance = 0;
- spotLight.position.set(-470, -500, 500);
- this.group.add(spotLight);
- spotLight.shadow.camera.near = 0.5; // default
- spotLight.shadow.camera.far = 1000; // default
- spotLight.shadow.focus = 1;
- spotLight.shadow.bias = -0.000002;
- // gui.add(spotLight.position, 'x', -500, 500);
- // gui.add(spotLight.position, 'y', -500, 500);
- // gui.add(spotLight.position, 'z', -500, 500);
- // gui.add(spotLight, 'distance', 0, 1000);
- }
- // 设置模型位置
- setModalPosition() {
- this.group?.scale.set(22, 22, 22);
- this.group?.position.set(-10, 25, 20);
- }
- addMonitorText(selectData) {
- if (!this.group) {
- return;
- }
- const { sysOrgCode } = useGlobSetting();
- const textArr = [
- {
- text: `${sysOrgCode == 'zlnxnywwek' ? selectData.strinstallpos : '远程控制自动风门'}`, //王洼二矿需要特殊处理
- font: 'normal 32px Arial',
- color: '#009900',
- strokeStyle: '#002200',
- x: sysOrgCode == 'zlnxnywwek' ? (380 - selectData.strinstallpos.length * 22) / 2 : 120,
- y: 75,
- },
- {
- text: `风量(m³/min):`,
- font: 'normal 29px Arial',
- color: '#009900',
- strokeStyle: '#002200',
- x: 12,
- y: 133,
- },
- {
- text: `${selectData.m3 ? selectData.m3 : '-'}`,
- font: 'normal 29px Arial',
- color: '#009900',
- strokeStyle: '#002200',
- x: 311,
- y: 133,
- },
- {
- text: `风速(m/s): `,
- font: 'normal 29px Arial',
- color: '#009900',
- strokeStyle: '#002200',
- x: 12,
- y: 192,
- },
- {
- text: `${selectData.va ? selectData.va : '-'}`,
- font: 'normal 29px Arial',
- color: '#009900',
- strokeStyle: '#002200',
- x: 310,
- y: 192,
- },
- {
- text: `断面积(㎡):`,
- font: 'normal 29px Arial',
- color: '#009900',
- strokeStyle: '#002200',
- x: 12,
- y: 247,
- },
- {
- text: `${selectData.fsectarea ? selectData.fsectarea : '-'}`,
- font: 'normal 29px Arial',
- color: '#009900',
- strokeStyle: '#002200',
- x: 310,
- y: 247,
- },
- {
- text: `煤炭科学技术研究院有限公司研制`,
- font: 'normal 28px Arial',
- color: '#009900',
- strokeStyle: '#002200',
- x: 50,
- y: 302,
- },
- ];
- getTextCanvas(560, 346, textArr, '').then((canvas: HTMLCanvasElement) => {
- const textMap = new THREE.CanvasTexture(canvas); // 关键一步
- const textMaterial = new THREE.MeshBasicMaterial({
- map: textMap, // 设置纹理贴图
- transparent: true,
- side: THREE.DoubleSide, // 这里是双面渲染的意思
- });
- textMaterial.blending = THREE.CustomBlending;
- const monitorPlane = this.group?.getObjectByName('monitorText');
- if (monitorPlane) {
- monitorPlane.material = textMaterial;
- } else {
- const planeGeometry = new THREE.PlaneGeometry(5.6, 3.46); // 平面3维几何体PlaneGeometry
- const planeMesh = new THREE.Mesh(planeGeometry, textMaterial);
- planeMesh.name = 'monitorText';
- planeMesh.scale.set(0.26, 0.26, 0.26);
- planeMesh.position.set(-2.52, 0.038, -0.42);
- this.group?.add(planeMesh);
- }
- });
- }
- /* 风门动画 */
- render() {
- if (!this.model) {
- return;
- }
- }
- initAnimation() {
- const dsmove = this.group.getObjectByName('dsmove');
- const dsmoveLine = dsmove?.getObjectByName('probe');
- const line = dsmoveLine?.getObjectByName('line_');
- if (line) {
- line.material.side = THREE.DoubleSide;
- line.material.opacity = 1;
- line.material.depthWrite = true;
- this.lineLight = gsap.to(line.material, {
- opacity: 0,
- duration: 0.3,
- ease: 'easeQutQuad',
- repeat: -1,
- yoyo: true,
- paused: true,
- });
- this.lineLight.play();
- }
- const dsgdObj = this.group.getObjectByName('dsgd');
- const dsgdLine = dsgdObj?.getObjectByName('fout_ceasourment_01')?.getObjectByName('cea08');
- if (dsgdLine) {
- dsgdLine.material.side = THREE.DoubleSide;
- dsgdLine.material.opacity = 1;
- dsgdLine.material.depthWrite = true;
- const gdLine = gsap.to(dsgdLine.material, {
- opacity: 0,
- duration: 0.3,
- ease: 'easeQutQuad',
- repeat: -1,
- yoyo: true,
- paused: true,
- });
- gdLine.play();
- }
- }
- /* 点击风窗,风窗全屏 */
- mousedownModel(intersects: THREE.Intersection<THREE.Object3D<THREE.Event>>[]) {
- if (this.animationTimer) {
- clearTimeout(this.animationTimer);
- this.animationTimer = null;
- }
- // 判断是否点击到视频
- intersects.find((intersect) => {
- const mesh = intersect.object;
- // if (mesh.name === 'player1') {
- // if (new Date().getTime() - this.playerStartClickTime1 < 400) {
- // // 双击,视频放大
- // if (this.player1) {
- // this.player1.requestFullscreen();
- // }
- // }
- // this.playerStartClickTime1 = new Date().getTime();
- // return true;
- // }
- return false;
- });
- }
- mouseUpModel() {}
- resetModel() {
- clearTimeout(this.animationTimer);
- }
- // 播放动画
- play(flag, isDirect = false) {
- if (this.deviceType !== 'move') return;
- const dsmove = this.group?.getObjectByName('dsmove') as THREE.Object3D;
- const dsTanTou = dsmove?.getObjectByName('probe') as THREE.Object3D;
- if (!dsTanTou || (flag != 'start' && flag != 'moni' && flag != 'up' && flag != 'down')) return;
- dsTanTou.position.setY(0.45);
- if (flag == 'moni') {
- gsap.to(dsTanTou['position'], {
- y: -0.32,
- duration: Math.abs(dsTanTou['position']['y'] + 0.32) * 21,
- overwrite: true,
- onComplete: function () {
- setTimeout(() => {
- gsap.to(dsTanTou['position'], {
- y: 0.45,
- duration: 0.77 * 21,
- overwrite: true,
- // onComplete: function () {
- // _this.isRun = false;
- // },
- });
- }, 5000);
- },
- });
- // setTimeout(() => {
- // }, Math.abs(dsTanTou['position']['y'] - 0.32) * 21);
- } else {
- if (!isDirect) {
- if (this.isRun) return;
- if (flag == 'down') {
- dsTanTou.position.setY(0.45);
- this.isRun = true;
- gsap.to(dsTanTou['position'], {
- y: -0.32,
- duration: Math.abs(dsTanTou['position']['y'] + 0.32) * 31,
- overwrite: true,
- });
- } else if (flag == 'up') {
- new Promise((resove) => {
- gsap.to(dsTanTou['position'], {
- y: 0.45,
- duration: 0.77 * 31,
- overwrite: true,
- onComplete: function () {
- resove(null);
- },
- });
- }).then(() => {
- this.isRun = false;
- });
- }
- } else {
- if (!this.isRun) return;
- const dsDown = gsap.getById('dsDown');
- const dsUp = gsap.getById('dsUp');
- if (dsDown) {
- dsDown.pause();
- dsDown.kill();
- }
- if (dsUp) {
- dsUp.pause();
- dsUp.kill();
- }
- dsTanTou.position.setY(0);
- this.isRun = false;
- }
- }
- }
- async initCamera(dom1?) {
- const videoPlayer1 = dom1;
- let monitorPlane: THREE.Mesh | null = null;
- const canvas = await getTextCanvas(320, 180, '', 'noSinge.png');
- const textMap = new THREE.CanvasTexture(canvas); // 关键一步
- const textMaterial = new THREE.MeshBasicMaterial({
- map: textMap, // 设置纹理贴图
- transparent: true,
- side: THREE.DoubleSide, // 这里是双面渲染的意思
- });
- textMaterial.blending = THREE.CustomBlending;
- monitorPlane = this.group?.getObjectByName('noPlayer');
- if (monitorPlane) {
- monitorPlane.material = textMaterial;
- } else {
- const planeGeometry = new THREE.PlaneGeometry(100, 100); // 平面3维几何体PlaneGeometry
- monitorPlane = new THREE.Mesh(planeGeometry, textMaterial);
- textMaterial.dispose();
- planeGeometry.dispose();
- }
- const videoPlayer = this.group.getObjectByName('player1');
- if (videoPlayer) {
- this.model.clearMesh(videoPlayer);
- this.group.remove(videoPlayer);
- }
- const noPlayer1 = this.group.getObjectByName('noPlayer1');
- if (noPlayer1) {
- this.model.clearMesh(noPlayer1);
- this.group.remove(noPlayer1);
- }
- if (!videoPlayer1 && videoPlayer1 === null) {
- monitorPlane.name = 'noPlayer1';
- monitorPlane.scale.set(0.0125, 0.007, 0.012);
- monitorPlane.position.set(2.69, 0.02, -0.39);
- this.group?.add(monitorPlane);
- } else if (videoPlayer1) {
- const mesh = renderVideo(this.group, videoPlayer1, 'player1');
- if (mesh) {
- mesh?.scale.set(0.042, 0.036, 1);
- mesh?.position.set(2.685, 0.016, -0.38);
- mesh.rotation.y = -Math.PI;
- this.group.add(mesh);
- }
- }
- }
- resetModal() {
- const fmThreeBase = this.group.getObjectByName('dscf');
- if (fmThreeBase) {
- const screenObj1 = fmThreeBase.getObjectByName('对象208');
- const screenObj2 = fmThreeBase.getObjectByName('Box542');
- if (screenObj1) screenObj1.visible = false;
- if (screenObj2) screenObj2.visible = false;
- }
- }
- mountedThree() {
- return new Promise((resolve) => {
- this.model
- .setGLTFModel([this.modelName, 'dsgd', 'dsmove'], this.group)
- .then((object) => {
- // this.group.name = this.modelName;
- this.resetModal();
- this.setModalPosition();
- this.initAnimation();
- this.addLight();
- if (this.deviceType) this.setModelType(this.deviceType);
- resolve(null);
- })
- .catch(() => {
- resolve(null);
- });
- });
- }
- destroy() {
- if (this.lineLight && this.lineLight.kill) this.lineLight.kill();
- if (this.group) {
- this.model.clearGroup(this.group);
- }
- this.model = null;
- this.group = null;
- }
- }
- export default dsWindRect;
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