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- import * as THREE from 'three';
- import { animateCamera } from '/@/utils/threejs/util';
- import UseThree from '../../../../utils/threejs/useThree';
- import lmWindRect from './longmen.threejs';
- import zdWindRect from './zhedie.threejs';
- import dsWindRect from './duishe.threejs';
- import ddWindRect from './dantou.threejs';
- import lmWindRectSide from './longmenSide.threejs';
- import useEvent from '../../../../utils/threejs/useEvent';
- import gsap from 'gsap';
- // import * as dat from 'dat.gui';
- // const gui = new dat.GUI();
- // gui.domElement.style = 'position:absolute;top:100px;left:10px;z-index:99999999999999';
- // 模型对象、 文字对象
- let model: UseThree, //
- group: THREE.Object3D,
- lmWindRectObj: lmWindRect,
- zdWindRectObj: zdWindRect,
- dsWindRectObj: dsWindRect,
- lmWindRectSideObj: lmWindRectSide,
- ddWindRectObj: ddWindRect,
- windRectType = 'lmWindRect';
- const { mouseDownFn } = useEvent();
- // 初始化左右摇摆动画
- const startAnimation = () => {
- // 定义鼠标点击事件
- model.canvasContainer?.addEventListener('mousedown', mouseEvent.bind(null));
- model.canvasContainer?.addEventListener('pointerup', (event) => {
- event.stopPropagation();
- // 单道、 双道
- if (windRectType === 'lmWindRect' && lmWindRectObj) {
- lmWindRectObj.mouseUpModel.call(lmWindRectObj);
- } else if (windRectType === 'zdWindRect' && zdWindRectObj) {
- zdWindRectObj.mouseUpModel.call(zdWindRectObj);
- } else if (windRectType.startsWith('dsWindRect') && dsWindRectObj) {
- dsWindRectObj.mouseUpModel.call(dsWindRectObj);
- } else if (windRectType === 'lmWindSide' && lmWindRectSideObj) {
- lmWindRectSideObj.mouseUpModel.call(lmWindRectSideObj);
- } else if (windRectType === 'ddWindSide' && ddWindRectObj) {
- ddWindRectObj.mouseUpModel.call(ddWindRectObj);
- }
- });
- };
- // 鼠标点击、松开事件
- const mouseEvent = (event) => {
- if (event.button == 0) {
- mouseDownFn(model, group, event, (intersects) => {
- if (windRectType === 'lmWindRect' && lmWindRectObj) {
- lmWindRectObj.mousedownModel.call(lmWindRectObj, intersects);
- } else if (windRectType === 'zdWindRect' && zdWindRectObj) {
- zdWindRectObj.mousedownModel.call(zdWindRectObj, intersects);
- } else if (windRectType.startsWith('dsWindRect') && dsWindRectObj) {
- dsWindRectObj.mousedownModel.call(dsWindRectObj, intersects);
- } else if (windRectType === 'lmWindSide' && lmWindRectSideObj) {
- lmWindRectSideObj.mousedownModel.call(lmWindRectSideObj, intersects);
- } else if (windRectType === 'ddWindSide' && ddWindRectObj) {
- ddWindRectObj.mousedownModel.call(ddWindRectObj, intersects);
- }
- });
- console.log('摄像头控制信息', model.orbitControls, model.camera);
- }
- };
- /* 添加监控数据 */
- export const addMonitorText = (selectData) => {
- if (windRectType === 'lmWindRect' && lmWindRectObj) {
- return lmWindRectObj.addMonitorText.call(lmWindRectObj, selectData);
- } else if (windRectType === 'zdWindRect' && zdWindRectObj) {
- return zdWindRectObj.addMonitorText.call(zdWindRectObj, selectData);
- } else if (windRectType.startsWith('dsWindRect') && dsWindRectObj) {
- return dsWindRectObj.addMonitorText.call(dsWindRectObj, selectData);
- } else if (windRectType === 'lmWindSide' && lmWindRectSideObj) {
- return lmWindRectSideObj.addMonitorText.call(lmWindRectSideObj, selectData);
- } else if (windRectType === 'ddWindSide' && ddWindRectObj) {
- return ddWindRectObj.addMonitorText.call(ddWindRectObj, selectData);
- }
- };
- export const play = (flag, isDirect = false) => {
- if (windRectType === 'lmWindRect' && lmWindRectObj) {
- return lmWindRectObj.play.call(lmWindRectObj, flag, isDirect);
- } else if (windRectType === 'zdWindRect' && zdWindRectObj) {
- return zdWindRectObj.play.call(zdWindRectObj, flag, isDirect);
- } else if (windRectType.startsWith('dsWindRect') && dsWindRectObj) {
- return dsWindRectObj.play.call(dsWindRectObj, flag, isDirect);
- } else if (windRectType === 'lmWindSide' && lmWindRectSideObj) {
- lmWindRectSideObj.play.call(lmWindRectSideObj, flag, isDirect);
- }
- };
- export const initCameraCanvas = async (playerVal1?) => {
- if (windRectType === 'lmWindRect' && lmWindRectObj) {
- return lmWindRectObj.initCamera.call(lmWindRectObj, playerVal1);
- } else if (windRectType === 'zdWindRect' && zdWindRectObj) {
- return zdWindRectObj.initCamera.call(zdWindRectObj, playerVal1);
- } else if (windRectType.startsWith('dsWindRect') && dsWindRectObj) {
- return dsWindRectObj.initCamera.call(dsWindRectObj, playerVal1);
- } else if (windRectType === 'lmWindSide' && lmWindRectSideObj) {
- lmWindRectSideObj.initCamera.call(lmWindRectSideObj, playerVal1);
- }
- };
- export const playCamera = (flag) => {
- if (windRectType === 'lmWindSide') {
- lmWindRectSideObj.playCamera.call(lmWindRectSideObj, flag);
- }
- };
- // 切换风窗类型
- export const setModelType = (type) => {
- if (!model || !model.scene || !model.camera) return;
- windRectType = type;
- model.camera.position.set(-1000, 100, 500);
- // 暂停龙门动画
- const lmGsap = gsap.getById('lm') || null;
- if (lmGsap != null) {
- lmGsap.pause();
- lmGsap.kill();
- }
- lmWindRectObj.deviceRunState = '';
- dsWindRectObj.isRun = false;
- lmWindRectSideObj.deviceRunState = '';
- lmWindRectSideObj.tanTouRunState = '';
- return new Promise((resolve) => {
- if (windRectType === 'lmWindRect' && lmWindRectObj && lmWindRectObj.group) {
- // 显示双道风窗
- model.startAnimation = lmWindRectObj.render.bind(lmWindRectObj);
- group = lmWindRectObj.group;
- const cfTanTou = lmWindRectObj.group?.getObjectByName('lmTanTou') as THREE.Group;
- cfTanTou.position.setY(0);
- if (model?.scene?.getObjectByName('zdcf')) {
- model.scene.remove(zdWindRectObj.group);
- }
- if (model.scene?.getObjectByName('dscf')) {
- model.scene.remove(dsWindRectObj.group);
- }
- if (model.scene?.getObjectByName('lmcfSide')) {
- model.scene.remove(lmWindRectSideObj.group);
- }
- if (model.scene?.getObjectByName('ddcf')) {
- model.scene.remove(ddWindRectObj.group);
- }
- const oldCameraPosition = { x: -1000, y: 100, z: 500 };
- model.scene?.add(lmWindRectObj.group);
- setTimeout(async () => {
- resolve(null);
- const position = { x: 0, y: 0, z: 0 };
- await animateCamera(
- oldCameraPosition,
- { x: 0, y: 0, z: 0 },
- { x: 46.257, y: 57.539, z: 94.313 },
- { x: position.x, y: position.y, z: position.z },
- model,
- 0.8
- );
- }, 300);
- } else if (windRectType === 'zdWindRect' && zdWindRectObj && zdWindRectObj.group) {
- // 停用混合器上所有预定的动作
- zdWindRectObj.animationAction.time = 0;
- model.startAnimation = zdWindRectObj.render.bind(zdWindRectObj);
- group = zdWindRectObj.group;
- if (model.scene?.getObjectByName('lmcf')) {
- model.scene.remove(lmWindRectObj.group);
- }
- if (model.scene?.getObjectByName('dscf')) {
- model.scene.remove(dsWindRectObj.group);
- }
- if (model.scene?.getObjectByName('lmcfSide')) {
- model.scene.remove(lmWindRectSideObj.group);
- }
- if (model.scene?.getObjectByName('ddcf')) {
- model.scene.remove(ddWindRectObj.group);
- }
- model.scene?.add(zdWindRectObj.group);
- const oldCameraPosition = { x: -1000, y: 100, z: 500 };
- setTimeout(async () => {
- resolve(null);
- const position = { x: 0, y: 0, z: 0 };
- await animateCamera(
- oldCameraPosition,
- { x: 0, y: 0, z: 0 },
- { x: 66.257, y: 57.539, z: 104.313 },
- { x: position.x, y: position.y, z: position.z },
- model,
- 0.8
- );
- }, 300);
- } else if (windRectType.startsWith('dsWindRect') && dsWindRectObj && dsWindRectObj.group) {
- const type = windRectType.split('_')[1];
- // dsWindRectObj.isRun = false;
- model.startAnimation = dsWindRectObj.render.bind(dsWindRectObj);
- group = dsWindRectObj.group;
- dsWindRectObj.setModelType(type); // 设置对射类型
- const dsmove = dsWindRectObj.group?.getObjectByName('dsmove') as THREE.Object3D;
- const dsTanTou = dsmove?.getObjectByName('probe') as THREE.Object3D;
- dsTanTou.position.setY(0.45);
- if (model.scene?.getObjectByName('lmcf')) {
- model.scene.remove(lmWindRectObj.group);
- }
- if (model.scene?.getObjectByName('zdcf')) {
- model.scene.remove(zdWindRectObj.group);
- }
- if (model.scene?.getObjectByName('lmcfSide')) {
- model.scene.remove(lmWindRectSideObj.group);
- }
- if (model.scene?.getObjectByName('ddcf')) {
- model.scene.remove(ddWindRectObj.group);
- }
- model.scene?.add(dsWindRectObj.group);
- setTimeout(async () => {
- resolve(null);
- const oldCameraPosition = { x: -1020, y: 100, z: 500 };
- await animateCamera(
- oldCameraPosition,
- { x: 0, y: 0, z: 0 },
- { x: 46.257, y: 57.539, z: 104.313 },
- { x: 1.84, y: 0.98, z: -1.44 },
- model,
- 0.8
- );
- }, 300);
- } else if (windRectType === 'lmWindSide' && lmWindRectSideObj && lmWindRectSideObj.group) {
- model.startAnimation = lmWindRectSideObj.render.bind(lmWindRectSideObj);
- group = lmWindRectSideObj.group;
- const cfTanTou = lmWindRectSideObj.group?.getObjectByName('probe_bar') as THREE.Group;
- cfTanTou.position.setY(0.377);
- if (model.scene?.getObjectByName('lmcf')) {
- model.scene.remove(lmWindRectObj.group);
- }
- if (model.scene?.getObjectByName('zdcf')) {
- model.scene.remove(zdWindRectObj.group);
- }
- if (model.scene?.getObjectByName('dscf')) {
- model.scene.remove(dsWindRectObj.group);
- }
- if (model.scene?.getObjectByName('ddcf')) {
- model.scene.remove(ddWindRectObj.group);
- }
- const oldCameraPosition = { x: -1000, y: 100, z: 500 };
- model.scene?.add(lmWindRectSideObj.group);
- setTimeout(async () => {
- resolve(null);
- const position = lmWindRectSideObj.group.position;
- // const position = new THREE.Vector3(0, 0, 0)
- await animateCamera(
- oldCameraPosition,
- { x: 0, y: 0, z: 0 },
- { x: 46.257, y: 57.539, z: 94.313 },
- // { x: 1, y: 2, z: 4 },
- { x: position.x, y: position.y, z: position.z },
- model,
- 0.8
- );
- // lmWindRectSideObj.playCamera(true);
- }, 300);
- } else if (windRectType === 'ddWindSide' && ddWindRectObj && ddWindRectObj.group) {
- model.startAnimation = ddWindRectObj.render.bind(ddWindRectObj);
- group = ddWindRectObj.group;
- if (model.scene?.getObjectByName('lmcf')) {
- model.scene.remove(lmWindRectObj.group);
- }
- if (model.scene?.getObjectByName('zdcf')) {
- model.scene.remove(zdWindRectObj.group);
- }
- if (model.scene?.getObjectByName('lmcfSide')) {
- model.scene.remove(lmWindRectSideObj.group);
- }
- if (model.scene?.getObjectByName('dscf')) {
- model.scene.remove(dsWindRectObj.group);
- }
- model.scene?.add(ddWindRectObj.group);
- setTimeout(async () => {
- resolve(null);
- const oldCameraPosition = { x: -1020, y: 100, z: 500 };
- await animateCamera(
- oldCameraPosition,
- { x: 0, y: 0, z: 0 },
- { x: 22.839308656135486, y: 56.930433490209, z: 103.22614933268565 },
- { x: -4.4575304696469304, y: 0.26828436264018835, z: -0.7214855106998845 },
- model,
- 0.8
- );
- }, 300);
- }
- });
- };
- export const mountedThree = () => {
- return new Promise(async (resolve) => {
- model = new UseThree('#window3D');
- model.setEnvMap('test1');
- model.renderer.toneMappingExposure = 1.0;
- lmWindRectObj = new lmWindRect(model);
- await lmWindRectObj.mountedThree();
- zdWindRectObj = new zdWindRect(model);
- await zdWindRectObj.mountedThree();
- dsWindRectObj = new dsWindRect(model);
- await dsWindRectObj.mountedThree();
- lmWindRectSideObj = new lmWindRectSide(model);
- await lmWindRectSideObj.mountedThree();
- ddWindRectObj = new ddWindRect(model);
- await ddWindRectObj.mountedThree();
- resolve(null);
- model.animate();
- startAnimation();
- });
- };
- export const destroy = () => {
- if (model) {
- model.isRender = false;
- console.log('场景销毁前信息----------->', model.renderer?.info);
- lmWindRectObj?.destroy();
- dsWindRectObj?.destroy();
- zdWindRectObj?.destroy();
- lmWindRectSideObj?.destroy();
- ddWindRectObj?.destroy();
- group = undefined;
- model.destroy();
- model = undefined;
- }
- };
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