/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ /** * AUTO-GENERATED FILE. DO NOT MODIFY. */ /* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ import * as pathTool from 'zrender/lib/tool/path.js'; import * as matrix from 'zrender/lib/core/matrix.js'; import * as vector from 'zrender/lib/core/vector.js'; import Path from 'zrender/lib/graphic/Path.js'; import Transformable from 'zrender/lib/core/Transformable.js'; import ZRImage from 'zrender/lib/graphic/Image.js'; import Group from 'zrender/lib/graphic/Group.js'; import ZRText from 'zrender/lib/graphic/Text.js'; import Circle from 'zrender/lib/graphic/shape/Circle.js'; import Ellipse from 'zrender/lib/graphic/shape/Ellipse.js'; import Sector from 'zrender/lib/graphic/shape/Sector.js'; import Ring from 'zrender/lib/graphic/shape/Ring.js'; import Polygon from 'zrender/lib/graphic/shape/Polygon.js'; import Polyline from 'zrender/lib/graphic/shape/Polyline.js'; import Rect from 'zrender/lib/graphic/shape/Rect.js'; import Line from 'zrender/lib/graphic/shape/Line.js'; import BezierCurve from 'zrender/lib/graphic/shape/BezierCurve.js'; import Arc from 'zrender/lib/graphic/shape/Arc.js'; import CompoundPath from 'zrender/lib/graphic/CompoundPath.js'; import LinearGradient from 'zrender/lib/graphic/LinearGradient.js'; import RadialGradient from 'zrender/lib/graphic/RadialGradient.js'; import BoundingRect from 'zrender/lib/core/BoundingRect.js'; import OrientedBoundingRect from 'zrender/lib/core/OrientedBoundingRect.js'; import Point from 'zrender/lib/core/Point.js'; import IncrementalDisplayable from 'zrender/lib/graphic/IncrementalDisplayable.js'; import * as subPixelOptimizeUtil from 'zrender/lib/graphic/helper/subPixelOptimize.js'; import { extend, isArrayLike, map, defaults, isString, keys, each, hasOwn, isArray } from 'zrender/lib/core/util.js'; import { getECData } from './innerStore.js'; import { updateProps, initProps, removeElement, removeElementWithFadeOut, isElementRemoved } from '../animation/basicTransition.js'; /** * @deprecated export for compatitable reason */ export { updateProps, initProps, removeElement, removeElementWithFadeOut, isElementRemoved }; var mathMax = Math.max; var mathMin = Math.min; var _customShapeMap = {}; /** * Extend shape with parameters */ export function extendShape(opts) { return Path.extend(opts); } var extendPathFromString = pathTool.extendFromString; /** * Extend path */ export function extendPath(pathData, opts) { return extendPathFromString(pathData, opts); } /** * Register a user defined shape. * The shape class can be fetched by `getShapeClass` * This method will overwrite the registered shapes, including * the registered built-in shapes, if using the same `name`. * The shape can be used in `custom series` and * `graphic component` by declaring `{type: name}`. * * @param name * @param ShapeClass Can be generated by `extendShape`. */ export function registerShape(name, ShapeClass) { _customShapeMap[name] = ShapeClass; } /** * Find shape class registered by `registerShape`. Usually used in * fetching user defined shape. * * [Caution]: * (1) This method **MUST NOT be used inside echarts !!!**, unless it is prepared * to use user registered shapes. * Because the built-in shape (see `getBuiltInShape`) will be registered by * `registerShape` by default. That enables users to get both built-in * shapes as well as the shapes belonging to themsleves. But users can overwrite * the built-in shapes by using names like 'circle', 'rect' via calling * `registerShape`. So the echarts inner featrues should not fetch shapes from here * in case that it is overwritten by users, except that some features, like * `custom series`, `graphic component`, do it deliberately. * * (2) In the features like `custom series`, `graphic component`, the user input * `{tpye: 'xxx'}` does not only specify shapes but also specify other graphic * elements like `'group'`, `'text'`, `'image'` or event `'path'`. Those names * are reserved names, that is, if some user registers a shape named `'image'`, * the shape will not be used. If we intending to add some more reserved names * in feature, that might bring break changes (disable some existing user shape * names). But that case probably rarely happens. So we don't make more mechanism * to resolve this issue here. * * @param name * @return The shape class. If not found, return nothing. */ export function getShapeClass(name) { if (_customShapeMap.hasOwnProperty(name)) { return _customShapeMap[name]; } } /** * Create a path element from path data string * @param pathData * @param opts * @param rect * @param layout 'center' or 'cover' default to be cover */ export function makePath(pathData, opts, rect, layout) { var path = pathTool.createFromString(pathData, opts); if (rect) { if (layout === 'center') { rect = centerGraphic(rect, path.getBoundingRect()); } resizePath(path, rect); } return path; } /** * Create a image element from image url * @param imageUrl image url * @param opts options * @param rect constrain rect * @param layout 'center' or 'cover'. Default to be 'cover' */ export function makeImage(imageUrl, rect, layout) { var zrImg = new ZRImage({ style: { image: imageUrl, x: rect.x, y: rect.y, width: rect.width, height: rect.height }, onload: function (img) { if (layout === 'center') { var boundingRect = { width: img.width, height: img.height }; zrImg.setStyle(centerGraphic(rect, boundingRect)); } } }); return zrImg; } /** * Get position of centered element in bounding box. * * @param rect element local bounding box * @param boundingRect constraint bounding box * @return element position containing x, y, width, and height */ function centerGraphic(rect, boundingRect) { // Set rect to center, keep width / height ratio. var aspect = boundingRect.width / boundingRect.height; var width = rect.height * aspect; var height; if (width <= rect.width) { height = rect.height; } else { width = rect.width; height = width / aspect; } var cx = rect.x + rect.width / 2; var cy = rect.y + rect.height / 2; return { x: cx - width / 2, y: cy - height / 2, width: width, height: height }; } export var mergePath = pathTool.mergePath; /** * Resize a path to fit the rect * @param path * @param rect */ export function resizePath(path, rect) { if (!path.applyTransform) { return; } var pathRect = path.getBoundingRect(); var m = pathRect.calculateTransform(rect); path.applyTransform(m); } /** * Sub pixel optimize line for canvas */ export function subPixelOptimizeLine(shape, lineWidth) { subPixelOptimizeUtil.subPixelOptimizeLine(shape, shape, { lineWidth: lineWidth }); return shape; } /** * Sub pixel optimize rect for canvas */ export function subPixelOptimizeRect(param) { subPixelOptimizeUtil.subPixelOptimizeRect(param.shape, param.shape, param.style); return param; } /** * Sub pixel optimize for canvas * * @param position Coordinate, such as x, y * @param lineWidth Should be nonnegative integer. * @param positiveOrNegative Default false (negative). * @return Optimized position. */ export var subPixelOptimize = subPixelOptimizeUtil.subPixelOptimize; /** * Get transform matrix of target (param target), * in coordinate of its ancestor (param ancestor) * * @param target * @param [ancestor] */ export function getTransform(target, ancestor) { var mat = matrix.identity([]); while (target && target !== ancestor) { matrix.mul(mat, target.getLocalTransform(), mat); target = target.parent; } return mat; } /** * Apply transform to an vertex. * @param target [x, y] * @param transform Can be: * + Transform matrix: like [1, 0, 0, 1, 0, 0] * + {position, rotation, scale}, the same as `zrender/Transformable`. * @param invert Whether use invert matrix. * @return [x, y] */ export function applyTransform(target, transform, invert) { if (transform && !isArrayLike(transform)) { transform = Transformable.getLocalTransform(transform); } if (invert) { transform = matrix.invert([], transform); } return vector.applyTransform([], target, transform); } /** * @param direction 'left' 'right' 'top' 'bottom' * @param transform Transform matrix: like [1, 0, 0, 1, 0, 0] * @param invert Whether use invert matrix. * @return Transformed direction. 'left' 'right' 'top' 'bottom' */ export function transformDirection(direction, transform, invert) { // Pick a base, ensure that transform result will not be (0, 0). var hBase = transform[4] === 0 || transform[5] === 0 || transform[0] === 0 ? 1 : Math.abs(2 * transform[4] / transform[0]); var vBase = transform[4] === 0 || transform[5] === 0 || transform[2] === 0 ? 1 : Math.abs(2 * transform[4] / transform[2]); var vertex = [direction === 'left' ? -hBase : direction === 'right' ? hBase : 0, direction === 'top' ? -vBase : direction === 'bottom' ? vBase : 0]; vertex = applyTransform(vertex, transform, invert); return Math.abs(vertex[0]) > Math.abs(vertex[1]) ? vertex[0] > 0 ? 'right' : 'left' : vertex[1] > 0 ? 'bottom' : 'top'; } function isNotGroup(el) { return !el.isGroup; } function isPath(el) { return el.shape != null; } /** * Apply group transition animation from g1 to g2. * If no animatableModel, no animation. */ export function groupTransition(g1, g2, animatableModel) { if (!g1 || !g2) { return; } function getElMap(g) { var elMap = {}; g.traverse(function (el) { if (isNotGroup(el) && el.anid) { elMap[el.anid] = el; } }); return elMap; } function getAnimatableProps(el) { var obj = { x: el.x, y: el.y, rotation: el.rotation }; if (isPath(el)) { obj.shape = extend({}, el.shape); } return obj; } var elMap1 = getElMap(g1); g2.traverse(function (el) { if (isNotGroup(el) && el.anid) { var oldEl = elMap1[el.anid]; if (oldEl) { var newProp = getAnimatableProps(el); el.attr(getAnimatableProps(oldEl)); updateProps(el, newProp, animatableModel, getECData(el).dataIndex); } } }); } export function clipPointsByRect(points, rect) { // FIXME: This way might be incorrect when graphic clipped by a corner // and when element has a border. return map(points, function (point) { var x = point[0]; x = mathMax(x, rect.x); x = mathMin(x, rect.x + rect.width); var y = point[1]; y = mathMax(y, rect.y); y = mathMin(y, rect.y + rect.height); return [x, y]; }); } /** * Return a new clipped rect. If rect size are negative, return undefined. */ export function clipRectByRect(targetRect, rect) { var x = mathMax(targetRect.x, rect.x); var x2 = mathMin(targetRect.x + targetRect.width, rect.x + rect.width); var y = mathMax(targetRect.y, rect.y); var y2 = mathMin(targetRect.y + targetRect.height, rect.y + rect.height); // If the total rect is cliped, nothing, including the border, // should be painted. So return undefined. if (x2 >= x && y2 >= y) { return { x: x, y: y, width: x2 - x, height: y2 - y }; } } export function createIcon(iconStr, // Support 'image://' or 'path://' or direct svg path. opt, rect) { var innerOpts = extend({ rectHover: true }, opt); var style = innerOpts.style = { strokeNoScale: true }; rect = rect || { x: -1, y: -1, width: 2, height: 2 }; if (iconStr) { return iconStr.indexOf('image://') === 0 ? (style.image = iconStr.slice(8), defaults(style, rect), new ZRImage(innerOpts)) : makePath(iconStr.replace('path://', ''), innerOpts, rect, 'center'); } } /** * Return `true` if the given line (line `a`) and the given polygon * are intersect. * Note that we do not count colinear as intersect here because no * requirement for that. We could do that if required in future. */ export function linePolygonIntersect(a1x, a1y, a2x, a2y, points) { for (var i = 0, p2 = points[points.length - 1]; i < points.length; i++) { var p = points[i]; if (lineLineIntersect(a1x, a1y, a2x, a2y, p[0], p[1], p2[0], p2[1])) { return true; } p2 = p; } } /** * Return `true` if the given two lines (line `a` and line `b`) * are intersect. * Note that we do not count colinear as intersect here because no * requirement for that. We could do that if required in future. */ export function lineLineIntersect(a1x, a1y, a2x, a2y, b1x, b1y, b2x, b2y) { // let `vec_m` to be `vec_a2 - vec_a1` and `vec_n` to be `vec_b2 - vec_b1`. var mx = a2x - a1x; var my = a2y - a1y; var nx = b2x - b1x; var ny = b2y - b1y; // `vec_m` and `vec_n` are parallel iff // existing `k` such that `vec_m = k ยท vec_n`, equivalent to `vec_m X vec_n = 0`. var nmCrossProduct = crossProduct2d(nx, ny, mx, my); if (nearZero(nmCrossProduct)) { return false; } // `vec_m` and `vec_n` are intersect iff // existing `p` and `q` in [0, 1] such that `vec_a1 + p * vec_m = vec_b1 + q * vec_n`, // such that `q = ((vec_a1 - vec_b1) X vec_m) / (vec_n X vec_m)` // and `p = ((vec_a1 - vec_b1) X vec_n) / (vec_n X vec_m)`. var b1a1x = a1x - b1x; var b1a1y = a1y - b1y; var q = crossProduct2d(b1a1x, b1a1y, mx, my) / nmCrossProduct; if (q < 0 || q > 1) { return false; } var p = crossProduct2d(b1a1x, b1a1y, nx, ny) / nmCrossProduct; if (p < 0 || p > 1) { return false; } return true; } /** * Cross product of 2-dimension vector. */ function crossProduct2d(x1, y1, x2, y2) { return x1 * y2 - x2 * y1; } function nearZero(val) { return val <= 1e-6 && val >= -1e-6; } export function setTooltipConfig(opt) { var itemTooltipOption = opt.itemTooltipOption; var componentModel = opt.componentModel; var itemName = opt.itemName; var itemTooltipOptionObj = isString(itemTooltipOption) ? { formatter: itemTooltipOption } : itemTooltipOption; var mainType = componentModel.mainType; var componentIndex = componentModel.componentIndex; var formatterParams = { componentType: mainType, name: itemName, $vars: ['name'] }; formatterParams[mainType + 'Index'] = componentIndex; var formatterParamsExtra = opt.formatterParamsExtra; if (formatterParamsExtra) { each(keys(formatterParamsExtra), function (key) { if (!hasOwn(formatterParams, key)) { formatterParams[key] = formatterParamsExtra[key]; formatterParams.$vars.push(key); } }); } var ecData = getECData(opt.el); ecData.componentMainType = mainType; ecData.componentIndex = componentIndex; ecData.tooltipConfig = { name: itemName, option: defaults({ content: itemName, encodeHTMLContent: true, formatterParams: formatterParams }, itemTooltipOptionObj) }; } function traverseElement(el, cb) { var stopped; // TODO // Polyfill for fixing zrender group traverse don't visit it's root issue. if (el.isGroup) { stopped = cb(el); } if (!stopped) { el.traverse(cb); } } export function traverseElements(els, cb) { if (els) { if (isArray(els)) { for (var i = 0; i < els.length; i++) { traverseElement(els[i], cb); } } else { traverseElement(els, cb); } } } // Register built-in shapes. These shapes might be overwritten // by users, although we do not recommend that. registerShape('circle', Circle); registerShape('ellipse', Ellipse); registerShape('sector', Sector); registerShape('ring', Ring); registerShape('polygon', Polygon); registerShape('polyline', Polyline); registerShape('rect', Rect); registerShape('line', Line); registerShape('bezierCurve', BezierCurve); registerShape('arc', Arc); export { Group, ZRImage as Image, ZRText as Text, Circle, Ellipse, Sector, Ring, Polygon, Polyline, Rect, Line, BezierCurve, Arc, IncrementalDisplayable, CompoundPath, LinearGradient, RadialGradient, BoundingRect, OrientedBoundingRect, Point, Path };