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- /*
- * Licensed to the Apache Software Foundation (ASF) under one
- * or more contributor license agreements. See the NOTICE file
- * distributed with this work for additional information
- * regarding copyright ownership. The ASF licenses this file
- * to you under the Apache License, Version 2.0 (the
- * "License"); you may not use this file except in compliance
- * with the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing,
- * software distributed under the License is distributed on an
- * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
- * KIND, either express or implied. See the License for the
- * specific language governing permissions and limitations
- * under the License.
- */
- /**
- * AUTO-GENERATED FILE. DO NOT MODIFY.
- */
- /*
- * Licensed to the Apache Software Foundation (ASF) under one
- * or more contributor license agreements. See the NOTICE file
- * distributed with this work for additional information
- * regarding copyright ownership. The ASF licenses this file
- * to you under the Apache License, Version 2.0 (the
- * "License"); you may not use this file except in compliance
- * with the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing,
- * software distributed under the License is distributed on an
- * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
- * KIND, either express or implied. See the License for the
- * specific language governing permissions and limitations
- * under the License.
- */
- /**
- * Parallel Coordinates
- * <https://en.wikipedia.org/wiki/Parallel_coordinates>
- */
- import * as zrUtil from 'zrender/lib/core/util.js';
- import * as matrix from 'zrender/lib/core/matrix.js';
- import * as layoutUtil from '../../util/layout.js';
- import * as axisHelper from '../../coord/axisHelper.js';
- import ParallelAxis from './ParallelAxis.js';
- import * as graphic from '../../util/graphic.js';
- import * as numberUtil from '../../util/number.js';
- import sliderMove from '../../component/helper/sliderMove.js';
- var each = zrUtil.each;
- var mathMin = Math.min;
- var mathMax = Math.max;
- var mathFloor = Math.floor;
- var mathCeil = Math.ceil;
- var round = numberUtil.round;
- var PI = Math.PI;
- var Parallel = /** @class */function () {
- function Parallel(parallelModel, ecModel, api) {
- this.type = 'parallel';
- /**
- * key: dimension
- */
- this._axesMap = zrUtil.createHashMap();
- /**
- * key: dimension
- * value: {position: [], rotation, }
- */
- this._axesLayout = {};
- this.dimensions = parallelModel.dimensions;
- this._model = parallelModel;
- this._init(parallelModel, ecModel, api);
- }
- Parallel.prototype._init = function (parallelModel, ecModel, api) {
- var dimensions = parallelModel.dimensions;
- var parallelAxisIndex = parallelModel.parallelAxisIndex;
- each(dimensions, function (dim, idx) {
- var axisIndex = parallelAxisIndex[idx];
- var axisModel = ecModel.getComponent('parallelAxis', axisIndex);
- var axis = this._axesMap.set(dim, new ParallelAxis(dim, axisHelper.createScaleByModel(axisModel), [0, 0], axisModel.get('type'), axisIndex));
- var isCategory = axis.type === 'category';
- axis.onBand = isCategory && axisModel.get('boundaryGap');
- axis.inverse = axisModel.get('inverse');
- // Injection
- axisModel.axis = axis;
- axis.model = axisModel;
- axis.coordinateSystem = axisModel.coordinateSystem = this;
- }, this);
- };
- /**
- * Update axis scale after data processed
- */
- Parallel.prototype.update = function (ecModel, api) {
- this._updateAxesFromSeries(this._model, ecModel);
- };
- Parallel.prototype.containPoint = function (point) {
- var layoutInfo = this._makeLayoutInfo();
- var axisBase = layoutInfo.axisBase;
- var layoutBase = layoutInfo.layoutBase;
- var pixelDimIndex = layoutInfo.pixelDimIndex;
- var pAxis = point[1 - pixelDimIndex];
- var pLayout = point[pixelDimIndex];
- return pAxis >= axisBase && pAxis <= axisBase + layoutInfo.axisLength && pLayout >= layoutBase && pLayout <= layoutBase + layoutInfo.layoutLength;
- };
- Parallel.prototype.getModel = function () {
- return this._model;
- };
- /**
- * Update properties from series
- */
- Parallel.prototype._updateAxesFromSeries = function (parallelModel, ecModel) {
- ecModel.eachSeries(function (seriesModel) {
- if (!parallelModel.contains(seriesModel, ecModel)) {
- return;
- }
- var data = seriesModel.getData();
- each(this.dimensions, function (dim) {
- var axis = this._axesMap.get(dim);
- axis.scale.unionExtentFromData(data, data.mapDimension(dim));
- axisHelper.niceScaleExtent(axis.scale, axis.model);
- }, this);
- }, this);
- };
- /**
- * Resize the parallel coordinate system.
- */
- Parallel.prototype.resize = function (parallelModel, api) {
- this._rect = layoutUtil.getLayoutRect(parallelModel.getBoxLayoutParams(), {
- width: api.getWidth(),
- height: api.getHeight()
- });
- this._layoutAxes();
- };
- Parallel.prototype.getRect = function () {
- return this._rect;
- };
- Parallel.prototype._makeLayoutInfo = function () {
- var parallelModel = this._model;
- var rect = this._rect;
- var xy = ['x', 'y'];
- var wh = ['width', 'height'];
- var layout = parallelModel.get('layout');
- var pixelDimIndex = layout === 'horizontal' ? 0 : 1;
- var layoutLength = rect[wh[pixelDimIndex]];
- var layoutExtent = [0, layoutLength];
- var axisCount = this.dimensions.length;
- var axisExpandWidth = restrict(parallelModel.get('axisExpandWidth'), layoutExtent);
- var axisExpandCount = restrict(parallelModel.get('axisExpandCount') || 0, [0, axisCount]);
- var axisExpandable = parallelModel.get('axisExpandable') && axisCount > 3 && axisCount > axisExpandCount && axisExpandCount > 1 && axisExpandWidth > 0 && layoutLength > 0;
- // `axisExpandWindow` is According to the coordinates of [0, axisExpandLength],
- // for sake of consider the case that axisCollapseWidth is 0 (when screen is narrow),
- // where collapsed axes should be overlapped.
- var axisExpandWindow = parallelModel.get('axisExpandWindow');
- var winSize;
- if (!axisExpandWindow) {
- winSize = restrict(axisExpandWidth * (axisExpandCount - 1), layoutExtent);
- var axisExpandCenter = parallelModel.get('axisExpandCenter') || mathFloor(axisCount / 2);
- axisExpandWindow = [axisExpandWidth * axisExpandCenter - winSize / 2];
- axisExpandWindow[1] = axisExpandWindow[0] + winSize;
- } else {
- winSize = restrict(axisExpandWindow[1] - axisExpandWindow[0], layoutExtent);
- axisExpandWindow[1] = axisExpandWindow[0] + winSize;
- }
- var axisCollapseWidth = (layoutLength - winSize) / (axisCount - axisExpandCount);
- // Avoid axisCollapseWidth is too small.
- axisCollapseWidth < 3 && (axisCollapseWidth = 0);
- // Find the first and last indices > ewin[0] and < ewin[1].
- var winInnerIndices = [mathFloor(round(axisExpandWindow[0] / axisExpandWidth, 1)) + 1, mathCeil(round(axisExpandWindow[1] / axisExpandWidth, 1)) - 1];
- // Pos in ec coordinates.
- var axisExpandWindow0Pos = axisCollapseWidth / axisExpandWidth * axisExpandWindow[0];
- return {
- layout: layout,
- pixelDimIndex: pixelDimIndex,
- layoutBase: rect[xy[pixelDimIndex]],
- layoutLength: layoutLength,
- axisBase: rect[xy[1 - pixelDimIndex]],
- axisLength: rect[wh[1 - pixelDimIndex]],
- axisExpandable: axisExpandable,
- axisExpandWidth: axisExpandWidth,
- axisCollapseWidth: axisCollapseWidth,
- axisExpandWindow: axisExpandWindow,
- axisCount: axisCount,
- winInnerIndices: winInnerIndices,
- axisExpandWindow0Pos: axisExpandWindow0Pos
- };
- };
- Parallel.prototype._layoutAxes = function () {
- var rect = this._rect;
- var axes = this._axesMap;
- var dimensions = this.dimensions;
- var layoutInfo = this._makeLayoutInfo();
- var layout = layoutInfo.layout;
- axes.each(function (axis) {
- var axisExtent = [0, layoutInfo.axisLength];
- var idx = axis.inverse ? 1 : 0;
- axis.setExtent(axisExtent[idx], axisExtent[1 - idx]);
- });
- each(dimensions, function (dim, idx) {
- var posInfo = (layoutInfo.axisExpandable ? layoutAxisWithExpand : layoutAxisWithoutExpand)(idx, layoutInfo);
- var positionTable = {
- horizontal: {
- x: posInfo.position,
- y: layoutInfo.axisLength
- },
- vertical: {
- x: 0,
- y: posInfo.position
- }
- };
- var rotationTable = {
- horizontal: PI / 2,
- vertical: 0
- };
- var position = [positionTable[layout].x + rect.x, positionTable[layout].y + rect.y];
- var rotation = rotationTable[layout];
- var transform = matrix.create();
- matrix.rotate(transform, transform, rotation);
- matrix.translate(transform, transform, position);
- // TODO
- // tick layout info
- // TODO
- // update dimensions info based on axis order.
- this._axesLayout[dim] = {
- position: position,
- rotation: rotation,
- transform: transform,
- axisNameAvailableWidth: posInfo.axisNameAvailableWidth,
- axisLabelShow: posInfo.axisLabelShow,
- nameTruncateMaxWidth: posInfo.nameTruncateMaxWidth,
- tickDirection: 1,
- labelDirection: 1
- };
- }, this);
- };
- /**
- * Get axis by dim.
- */
- Parallel.prototype.getAxis = function (dim) {
- return this._axesMap.get(dim);
- };
- /**
- * Convert a dim value of a single item of series data to Point.
- */
- Parallel.prototype.dataToPoint = function (value, dim) {
- return this.axisCoordToPoint(this._axesMap.get(dim).dataToCoord(value), dim);
- };
- /**
- * Travel data for one time, get activeState of each data item.
- * @param start the start dataIndex that travel from.
- * @param end the next dataIndex of the last dataIndex will be travel.
- */
- Parallel.prototype.eachActiveState = function (data, callback, start, end) {
- start == null && (start = 0);
- end == null && (end = data.count());
- var axesMap = this._axesMap;
- var dimensions = this.dimensions;
- var dataDimensions = [];
- var axisModels = [];
- zrUtil.each(dimensions, function (axisDim) {
- dataDimensions.push(data.mapDimension(axisDim));
- axisModels.push(axesMap.get(axisDim).model);
- });
- var hasActiveSet = this.hasAxisBrushed();
- for (var dataIndex = start; dataIndex < end; dataIndex++) {
- var activeState = void 0;
- if (!hasActiveSet) {
- activeState = 'normal';
- } else {
- activeState = 'active';
- var values = data.getValues(dataDimensions, dataIndex);
- for (var j = 0, lenj = dimensions.length; j < lenj; j++) {
- var state = axisModels[j].getActiveState(values[j]);
- if (state === 'inactive') {
- activeState = 'inactive';
- break;
- }
- }
- }
- callback(activeState, dataIndex);
- }
- };
- /**
- * Whether has any activeSet.
- */
- Parallel.prototype.hasAxisBrushed = function () {
- var dimensions = this.dimensions;
- var axesMap = this._axesMap;
- var hasActiveSet = false;
- for (var j = 0, lenj = dimensions.length; j < lenj; j++) {
- if (axesMap.get(dimensions[j]).model.getActiveState() !== 'normal') {
- hasActiveSet = true;
- }
- }
- return hasActiveSet;
- };
- /**
- * Convert coords of each axis to Point.
- * Return point. For example: [10, 20]
- */
- Parallel.prototype.axisCoordToPoint = function (coord, dim) {
- var axisLayout = this._axesLayout[dim];
- return graphic.applyTransform([coord, 0], axisLayout.transform);
- };
- /**
- * Get axis layout.
- */
- Parallel.prototype.getAxisLayout = function (dim) {
- return zrUtil.clone(this._axesLayout[dim]);
- };
- /**
- * @return {Object} {axisExpandWindow, delta, behavior: 'jump' | 'slide' | 'none'}.
- */
- Parallel.prototype.getSlidedAxisExpandWindow = function (point) {
- var layoutInfo = this._makeLayoutInfo();
- var pixelDimIndex = layoutInfo.pixelDimIndex;
- var axisExpandWindow = layoutInfo.axisExpandWindow.slice();
- var winSize = axisExpandWindow[1] - axisExpandWindow[0];
- var extent = [0, layoutInfo.axisExpandWidth * (layoutInfo.axisCount - 1)];
- // Out of the area of coordinate system.
- if (!this.containPoint(point)) {
- return {
- behavior: 'none',
- axisExpandWindow: axisExpandWindow
- };
- }
- // Convert the point from global to expand coordinates.
- var pointCoord = point[pixelDimIndex] - layoutInfo.layoutBase - layoutInfo.axisExpandWindow0Pos;
- // For dragging operation convenience, the window should not be
- // slided when mouse is the center area of the window.
- var delta;
- var behavior = 'slide';
- var axisCollapseWidth = layoutInfo.axisCollapseWidth;
- var triggerArea = this._model.get('axisExpandSlideTriggerArea');
- // But consider touch device, jump is necessary.
- var useJump = triggerArea[0] != null;
- if (axisCollapseWidth) {
- if (useJump && axisCollapseWidth && pointCoord < winSize * triggerArea[0]) {
- behavior = 'jump';
- delta = pointCoord - winSize * triggerArea[2];
- } else if (useJump && axisCollapseWidth && pointCoord > winSize * (1 - triggerArea[0])) {
- behavior = 'jump';
- delta = pointCoord - winSize * (1 - triggerArea[2]);
- } else {
- (delta = pointCoord - winSize * triggerArea[1]) >= 0 && (delta = pointCoord - winSize * (1 - triggerArea[1])) <= 0 && (delta = 0);
- }
- delta *= layoutInfo.axisExpandWidth / axisCollapseWidth;
- delta ? sliderMove(delta, axisExpandWindow, extent, 'all')
- // Avoid nonsense triger on mousemove.
- : behavior = 'none';
- }
- // When screen is too narrow, make it visible and slidable, although it is hard to interact.
- else {
- var winSize2 = axisExpandWindow[1] - axisExpandWindow[0];
- var pos = extent[1] * pointCoord / winSize2;
- axisExpandWindow = [mathMax(0, pos - winSize2 / 2)];
- axisExpandWindow[1] = mathMin(extent[1], axisExpandWindow[0] + winSize2);
- axisExpandWindow[0] = axisExpandWindow[1] - winSize2;
- }
- return {
- axisExpandWindow: axisExpandWindow,
- behavior: behavior
- };
- };
- return Parallel;
- }();
- function restrict(len, extent) {
- return mathMin(mathMax(len, extent[0]), extent[1]);
- }
- function layoutAxisWithoutExpand(axisIndex, layoutInfo) {
- var step = layoutInfo.layoutLength / (layoutInfo.axisCount - 1);
- return {
- position: step * axisIndex,
- axisNameAvailableWidth: step,
- axisLabelShow: true
- };
- }
- function layoutAxisWithExpand(axisIndex, layoutInfo) {
- var layoutLength = layoutInfo.layoutLength;
- var axisExpandWidth = layoutInfo.axisExpandWidth;
- var axisCount = layoutInfo.axisCount;
- var axisCollapseWidth = layoutInfo.axisCollapseWidth;
- var winInnerIndices = layoutInfo.winInnerIndices;
- var position;
- var axisNameAvailableWidth = axisCollapseWidth;
- var axisLabelShow = false;
- var nameTruncateMaxWidth;
- if (axisIndex < winInnerIndices[0]) {
- position = axisIndex * axisCollapseWidth;
- nameTruncateMaxWidth = axisCollapseWidth;
- } else if (axisIndex <= winInnerIndices[1]) {
- position = layoutInfo.axisExpandWindow0Pos + axisIndex * axisExpandWidth - layoutInfo.axisExpandWindow[0];
- axisNameAvailableWidth = axisExpandWidth;
- axisLabelShow = true;
- } else {
- position = layoutLength - (axisCount - 1 - axisIndex) * axisCollapseWidth;
- nameTruncateMaxWidth = axisCollapseWidth;
- }
- return {
- position: position,
- axisNameAvailableWidth: axisNameAvailableWidth,
- axisLabelShow: axisLabelShow,
- nameTruncateMaxWidth: nameTruncateMaxWidth
- };
- }
- export default Parallel;
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